안녕하세요 히드빈입니다.
TIP.방금 알아낸건데 help치고 채팅창을띄운후 그명령어를 클릭하면 자동으로 써집니다.
여기 사진에 나와있는거와 같이 /help 1 이라고 치시면 명령어가 뜹니다.
그럼 명령어를 알려드리겠습니다.
참고로 이름은 플레이어이름 즉,나 자신을 말하는것이니 오해하시지 마시길바랍니다.
/debug start/stop - 정보를 수집하는건데 마크파일에 가보면은 debug가있을겁니다.
---- Minecraft Profiler Results ----
// Now with the same numbers
Time span: 45055 ms
Tick span: 265 ticks
// This is approximately 5.88 ticks per second. It should be 20 ticks per second
--- BEGIN PROFILE DUMP ---
[00] levels - 94.97%/94.97%
[01] 마인크래프트 공략 - 99.53%/95.27%
[02] tick - 94.95%/90.46%
[03] entities - 78.21%/70.75%
[04] regular - 99.56%/70.44%
[05] tick - 94.11%/66.29%
[06] unspecified - 37.53%/24.88%
[06] ai - 24.69%/16.37%
[07] newAi - 89.67%/14.67%
[08] goalSelector - 36.29%/5.33%
[09] unspecified - 74.71%/3.98%
[09] goalStart - 16.42%/0.87%
[10] EntityAIWander - 83.00%/0.73%
[11] pathfind - 99.04%/0.72%
[11] unspecified - 0.96%/0.01%
[10] unspecified - 14.38%/0.13%
[10] EntityAILookIdle - 2.32%/0.02%
[10] EntityAISwimming - 0.18%/0.00%
[10] EntityAIWatchClosest - 0.13%/0.00%
[09] canUse - 5.89%/0.31%
[09] goalTick - 2.07%/0.11%
[09] canContinue - 0.91%/0.05%
[08] unspecified - 24.60%/3.61%
[08] targetSelector - 22.11%/3.24%
[09] unspecified - 95.84%/3.11%
[09] canUse - 2.09%/0.07%
[09] goalStart - 1.11%/0.04%
[09] goalTick - 0.96%/0.03%
[08] controls - 12.66%/1.86%
[09] unspecified - 77.53%/1.44%
[09] look - 16.89%/0.31%
[09] move - 4.01%/0.07%
[09] jump - 1.56%/0.03%
[08] checkDespawn - 1.54%/0.23%
[08] mob tick - 1.29%/0.19%
[08] navigation - 1.19%/0.18%
[08] sensing - 0.32%/0.05%
[07] unspecified - 7.05%/1.15%
[07] oldAi - 3.28%/0.54%
[08] unspecified - 72.30%/0.39%
[08] stroll - 16.23%/0.09%
[09] pathfind - 91.89%/0.08%
[09] unspecified - 8.11%/0.01%
[08] ai - 9.80%/0.05%
[08] followpath - 1.68%/0.01%
[06] travel - 18.45%/12.23%
[07] rest - 41.66%/5.09%
[07] move - 35.92%/4.39%
[07] unspecified - 22.42%/2.74%
[06] entityBaseTick - 10.19%/6.76%
[07] unspecified - 98.19%/6.63%
[07] portal - 1.81%/0.12%
[06] livingEntityBaseTick - 5.63%/3.73%
[06] push - 1.32%/0.88%
[06] headTurn - 0.76%/0.50%
[06] mobBaseTick - 0.59%/0.39%
[06] looting - 0.25%/0.17%
[06] chunkCheck - 0.24%/0.16%
[06] rangeChecks - 0.13%/0.09%
[06] jump - 0.12%/0.08%
[06] move - 0.08%/0.05%
[06] rest - 0.04%/0.03%
[05] unspecified - 5.46%/3.85%
[05] remove - 0.43%/0.30%
[04] blockEntities - 0.26%/0.18%
[04] unspecified - 0.11%/0.08%
[04] remove - 0.07%/0.05%
[04] global - 0.00%/0.00%
[04] pendingBlockEntities - 0.00%/0.00%
[03] tickBlocks - 16.41%/14.84%
[04] unspecified - 67.79%/10.06%
[04] tickBlocks - 17.35%/2.57%
[05] unspecified - 99.99%/2.57%
[05] checkLight - 0.01%/0.00%
[06] unspecified - 78.47%/0.00%
[06] getBrightness - 21.53%/0.00%
[06] checkedPosition < toCheckCount - 0.00%/0.00%
[04] getChunk - 3.11%/0.46%
[04] tickChunk - 2.71%/0.40%
[05] unspecified - 82.58%/0.33%
[05] recheckGaps - 17.42%/0.07%
[06] unspecified - 71.66%/0.05%
[06] getBrightness - 26.51%/0.02%
[06] checkedPosition < toCheckCount - 1.84%/0.00%
[04] iceandsnow - 2.70%/0.40%
[04] thunder - 1.60%/0.24%
[04] playerCheckLight - 1.50%/0.22%
[05] unspecified - 52.61%/0.12%
[05] getBrightness - 46.45%/0.10%
[05] checkedPosition < toCheckCount - 0.93%/0.00%
[04] buildList - 1.48%/0.22%
[04] checkLight - 0.94%/0.14%
[04] moodSound - 0.81%/0.12%
[03] mobSpawner - 3.68%/3.33%
[03] chunkSource - 0.97%/0.88%
[03] unspecified - 0.46%/0.42%
[03] tickPending - 0.12%/0.11%
[04] unspecified - 83.60%/0.09%
[04] cleaning - 9.20%/0.01%
[04] ticking - 7.20%/0.01%
[03] chunkMap - 0.09%/0.08%
[03] village - 0.05%/0.04%
[03] portalForcer - 0.01%/0.01%
[02] tracker - 4.77%/4.54%
[02] unspecified - 0.17%/0.16%
[02] timeSync - 0.06%/0.06%
[02] pools - 0.06%/0.05%
[01] unspecified - 0.47%/0.45%
[00] connection - 4.93%/4.93%
[01] unspecified - 88.39%/4.39%
[01] travel - 4.48%/0.22%
[02] unspecified - 50.78%/0.11%
[02] rest - 25.59%/0.06%
[02] move - 23.63%/0.05%
[01] entityBaseTick - 1.76%/0.09%
[02] unspecified - 75.17%/0.07%
[02] portal - 24.83%/0.02%
[01] ai - 1.15%/0.06%
[02] unspecified - 68.49%/0.04%
[02] oldAi - 31.51%/0.02%
[01] livingEntityBaseTick - 1.07%/0.05%
[01] headTurn - 0.89%/0.04%
[01] keepAlive - 0.62%/0.03%
[01] move - 0.52%/0.03%
[01] checkLight - 0.40%/0.02%
[02] checkedPosition < toCheckCount - 66.84%/0.01%
[02] getBrightness - 24.80%/0.00%
[02] unspecified - 8.36%/0.00%
[01] rest - 0.37%/0.02%
[01] push - 0.17%/0.01%
[01] playerTick - 0.11%/0.01%
[01] getBrightness - 0.03%/0.00%
[01] checkedPosition < toCheckCount - 0.02%/0.00%
[01] rangeChecks - 0.02%/0.00%
[01] jump - 0.01%/0.00%
[00] tallying - 0.04%/0.04%
[00] snooper - 0.02%/0.02%
[00] dim_unloading - 0.02%/0.02%
[00] tickables - 0.01%/0.01%
[00] players - 0.01%/0.01%
--- END PROFILE DUMP ---
0은서바이벌 1은 크리에이티브 2는 어드벤쳐모드 입니다.
단계는 아마 100까지가 최대일겁니다 이걸가지고 신나게 놀수도있습니다.
인첸트가 가능하며 서바이벌로 만들수있는 최대치만 만들수가있습니다.
/gamemode 게임모드 - 게임모드를 변경합니다 아까와같이 0,1,2 가있습니다.
/give 이름 아이템코드 수량 - 아이템을 나에게 줍니다.
/help 페이지 - 명령어를 봅니다 5가 최대입니다.
/me 할말 - rpg게임같은거보면 메가폰같은거랑 비슷합니다.
/playsound 소리 이름 x y z 불륨 음정 최소불륨 - 이거는 잘모르겠습니다.
모드등 그런맵에서 충돌없이 잘됩니다 하마치로 하면은 장거리 멀티도가능합니다.
/seed - 이맵에 시드를 봅니다.
/setblock x y z 블록코드 - 그 블록코드를하면 그좌표에 블럭이 놓아집니다.
/setworldspawn or setworldspawn x y z - 그곳을 월드스폰장소로 정합니다.
/setspawnpoint - 자신이있는곳을 자신만의 스폰으로 정합니다.
/spreadplayers x z 분산거리 최대범위 respectTeams true/false 이름 - 모르겠습니다.
/summon 아이템코드(?) x y z - 잘모르겠지만 뭔가 물체를 소환하는거같습니다.
/tell 상대이름 메시지 - 상대에게 귓속말을 합니다.
/tellraw 이름 할말 - 이것도 똑같이 귓속말같습니다.
/testfor 이름 - 커맨드블록으로 뭔가를 하는거같습니다.
set은 그걸로 설정합니다 예)/time set 0 으로하면 아침으로 됩니다.
/toogledownfall - 비를 온/오프 합니다.
/tp 대상플레이어 목적플레이어 또는 /tp 대상플레이어 x y z - 제일중요한 명령어입니다.
상대에게 tp(델레포트)를 합니다.
thunder은 폭풍우 번개가치면서 비가옵니다.
수량L은 레벨을 아에 1을 주는것입니다.
/zt p 이름 - 쳐도 작동이 않되는데 뭔지 모르겠습니다.
이렇게 싱글명령어공략을 마치겠습니다.